Devlog #3
Hello! We wanted to give a quick update on the great progress we made over the last two weeks. The release date is getting closer and closer. We are already so excited!
8 maps are fully ready now (except a little bit polishing).
There are a lot of special mechanics like moving lily pads with a damage buff to place your plants on. Or weed you can grow on parts of the path to block enemies
We developed a full system with achievements and unlockable stuff.
You are able to unlock all plants while progressing through the maps. Every map has main achievements (which aren't easy). These achievements will be part of the Steam achievements which you will be able to unlock on your Steam profile.
A lot of statistics viewable ingame.
You will be able to track a lot of statistics about your game performance. A lot of these statistics will be used for Steam Achievements.
Next steps:
- Create models for snails and use them as enemies (Will replace the round eyes we currently have as enemies
- Create better textures for the ground on maps
- Steam Achievements
- Steam Leaderboard
- Improve the UI
- Improve some of the sounds
Files
Get Botanical TD
Botanical TD
Tower Defense where you choose how enemies get stronger
Status | In development |
Author | BlueRaccoon Games |
Genre | Strategy |
Tags | 2D, High Score, Low-poly, Singleplayer, Top-Down, Tower Defense, Unity |
Languages | English |
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